TuffLuffJimmy
Jun 24, 01:45 AM
buh-bye porn guy!:eek:
You're that ignorant that you think the only benefit of an open platform is pornography?
You're that ignorant that you think the only benefit of an open platform is pornography?
Eddyisgreat
Apr 2, 07:50 PM
Did any of you notice the obnoxious in your face music in the background obviously designed to detract your attention away from the product?
How about the "Screen Images Simulated" tagline that lets people know that we basically spruced up everything you saw in After Effects and you won't get the same effect?
What about the line by line jabs at competitors products that make the viewer feel unsure about just how useful the product is if they need to refer to a competitors product to make a point.
....yeah. I didn't notice any of that either.
Nicely done :apple:.
How about the "Screen Images Simulated" tagline that lets people know that we basically spruced up everything you saw in After Effects and you won't get the same effect?
What about the line by line jabs at competitors products that make the viewer feel unsure about just how useful the product is if they need to refer to a competitors product to make a point.
....yeah. I didn't notice any of that either.
Nicely done :apple:.
azentropy
Sep 15, 09:57 AM
And I would recommend the iPhone 4 to everyone I know, almost all of whom use a case no matter what phone they have.
Let's drop the car analogy, it's causing more trouble than my point is worth. Apple did not fix the issue YET, but they said they would. What would you have them do in the meantime? What would CR have them do? No doubt a product recall which would be silly overkill. Apple's solution is simple, free, and easy.
CR wants them to include a free case in the box at the time of purchase. Isn't that a MORE "simple, free, and easy" solution than what Apple did and are now doing away with? Apple's solution is no longer "simple, free and easy" after Sep. 30th. BTW - it took 7 weeks for me to receive my case.
Let's drop the car analogy, it's causing more trouble than my point is worth. Apple did not fix the issue YET, but they said they would. What would you have them do in the meantime? What would CR have them do? No doubt a product recall which would be silly overkill. Apple's solution is simple, free, and easy.
CR wants them to include a free case in the box at the time of purchase. Isn't that a MORE "simple, free, and easy" solution than what Apple did and are now doing away with? Apple's solution is no longer "simple, free and easy" after Sep. 30th. BTW - it took 7 weeks for me to receive my case.
Rodimus Prime
Apr 23, 02:19 AM
Using your example, couldn't they do that with the GPS tech in most fones today simply by saving your location info in a server side database? I wouldn't put anything pass these companies and govt today.
you can turn off the GPS in a phone and most people assume that when you do it stops tracking you yet as it already been shown it just starts storing info base the cell towers.
I just do not like the fact you can not opt out of it. It just feels wrong to me.
you can turn off the GPS in a phone and most people assume that when you do it stops tracking you yet as it already been shown it just starts storing info base the cell towers.
I just do not like the fact you can not opt out of it. It just feels wrong to me.
AppliedVisual
Nov 15, 06:10 PM
This is not true at all. Multi-threading often introduces more problems such as race conditions, deadlocks, pipeline starvations, memory leaks, cache coherency problems. Further more, multithreaded apps are harder and take longer to debug. Also, using threads without good reason too is not efficient (context swtiching) and can cause problems (thread priorities) with other apps running. This is because threads can not yield to other threads and block if such an undesirable condition like a deadlock exists.. Like on Windows when one app has a non responsive thread and the whole system hangs.. Or like when Finder sucks and locks everything..
Yes, yes, all true... Somewhat. True in the sense of how a lot of programmers approach current threading problems and various development theories. And we're currently limited by our development tools and the operating systems to a certain degree.
Also, multithreading behaves differently on different platforms with different language environments. Java threading might behave differently than p-threads (C-based) on the same system (OS X).. I am a prfessional developer etc..
Yes, but so many things behave differently from one platform to another. How is writing a low-level thread management system for each platform different than writing the core functions of a 3D graphics engine that can run cross-platform and take advantage of various differences or feature - OpenGL, Direct3D, 3DNow, etc.. Cross-platform development always has its issues as do using different development tools. You obviously know this as do many programmers, so what's the point of the doom and gloom? It's always been this way and is just a part of the development process.
Massively multithreaded apps do exist and have been written for various platforms over the years. Here in Windows and OSX land programmers go into panic mode when multithreading is mentioned. Yet SGI had Irix scaled to 256 CPUs and visulization apps utilizing multithreading on individual systems as well as across cluster nodes and displaying images built by multiple graphics pipes using multithreaded OpenGL that could scale from 1 to 16 graphics pipes and any number of CPUs.
Anyway, my whole point is that the software industry will eventually have to tackle this problem head on and will overcome it. I just don't understand the current resistance and denial exhibited by so many "developers". The hardware is coming, in many situations it's already here... Why fight it? It's time to look at threads in a new light (for many). Upcoming CPU roadmaps place newer quad-core chips in the market in mid '07 with common Xeon and Opteron workstations/servers moving to quad-CPU (16-core) with 45nm process and lower wattage. 8-core CPUs to arrive in '08, 12 and 16 cores per CPU in late '08 or early '09...
MHz isn't increasing and the consumer still wants the next version of their game or video editor to run twice as fast with more features on the new stystem they just bought, which now has 32 cores instead of 18 cores and they'll switch to a competitor's product if you take more than two or three months to ship your software update... What do you do?
Yes, yes, all true... Somewhat. True in the sense of how a lot of programmers approach current threading problems and various development theories. And we're currently limited by our development tools and the operating systems to a certain degree.
Also, multithreading behaves differently on different platforms with different language environments. Java threading might behave differently than p-threads (C-based) on the same system (OS X).. I am a prfessional developer etc..
Yes, but so many things behave differently from one platform to another. How is writing a low-level thread management system for each platform different than writing the core functions of a 3D graphics engine that can run cross-platform and take advantage of various differences or feature - OpenGL, Direct3D, 3DNow, etc.. Cross-platform development always has its issues as do using different development tools. You obviously know this as do many programmers, so what's the point of the doom and gloom? It's always been this way and is just a part of the development process.
Massively multithreaded apps do exist and have been written for various platforms over the years. Here in Windows and OSX land programmers go into panic mode when multithreading is mentioned. Yet SGI had Irix scaled to 256 CPUs and visulization apps utilizing multithreading on individual systems as well as across cluster nodes and displaying images built by multiple graphics pipes using multithreaded OpenGL that could scale from 1 to 16 graphics pipes and any number of CPUs.
Anyway, my whole point is that the software industry will eventually have to tackle this problem head on and will overcome it. I just don't understand the current resistance and denial exhibited by so many "developers". The hardware is coming, in many situations it's already here... Why fight it? It's time to look at threads in a new light (for many). Upcoming CPU roadmaps place newer quad-core chips in the market in mid '07 with common Xeon and Opteron workstations/servers moving to quad-CPU (16-core) with 45nm process and lower wattage. 8-core CPUs to arrive in '08, 12 and 16 cores per CPU in late '08 or early '09...
MHz isn't increasing and the consumer still wants the next version of their game or video editor to run twice as fast with more features on the new stystem they just bought, which now has 32 cores instead of 18 cores and they'll switch to a competitor's product if you take more than two or three months to ship your software update... What do you do?
HecubusPro
Sep 6, 06:37 PM
What's stopping you from doing that now?
I know I have all of my iTMS video backed up to data DVDs...
I know I won't be spending $10-$15 for anything less than DVD quality though, so I hope there's either a rental model or at least 480p.
B
I do backup all of my ipod videos on DVD. I was talking in terms of rentals that so many people are interested in here. Apple would have to implement some sort of copy protection for people who simply want to rent for a few days, so the movies can't be backed up to DVD. Sort of like Divx DVD back in the day. You bought the movie for $5, then after 48 hours it was unusable.
This brings up another point. There are a lot of "hackers" out there who, I would think, wouldn't have a lot of difficulty breaking encryption or copy protection on the possible movie rentals from iTunes. I think that would be another reason Apple would avoid rentals.
I know I have all of my iTMS video backed up to data DVDs...
I know I won't be spending $10-$15 for anything less than DVD quality though, so I hope there's either a rental model or at least 480p.
B
I do backup all of my ipod videos on DVD. I was talking in terms of rentals that so many people are interested in here. Apple would have to implement some sort of copy protection for people who simply want to rent for a few days, so the movies can't be backed up to DVD. Sort of like Divx DVD back in the day. You bought the movie for $5, then after 48 hours it was unusable.
This brings up another point. There are a lot of "hackers" out there who, I would think, wouldn't have a lot of difficulty breaking encryption or copy protection on the possible movie rentals from iTunes. I think that would be another reason Apple would avoid rentals.
Josias
Nov 27, 01:49 PM
Don't they already make one? Its called a 17" MacBook Pro... :)
Yes, they also make an iMac.
No way people get a MacMini and a MacBook Pro. Pull out the display, hack it in a dell casing etc...:confused:
BTW, with the intro of the low end iMac, I find this to be bogus.
Yes, they also make an iMac.
No way people get a MacMini and a MacBook Pro. Pull out the display, hack it in a dell casing etc...:confused:
BTW, with the intro of the low end iMac, I find this to be bogus.
dernhelm
Nov 29, 07:53 PM
I'm glad that he confirmed this. Otherwise Macworld in January would be memorable for all the wrong reasons.
Mr. Jobs finished his keynote with the startling admission that there is nothing left: "That's all folks! We've got nothing else in development. See you in 2010."
:D
I'm tellin' ya! I'm in the wrong business. Forget all this deadline - get product out carp. Get in to journalism where all you need to do is restate the obvious with a few well-placed typos, and Bob's your uncle.
Ahhh! I'm blind!
:rolleyes:
Mr. Jobs finished his keynote with the startling admission that there is nothing left: "That's all folks! We've got nothing else in development. See you in 2010."
:D
I'm tellin' ya! I'm in the wrong business. Forget all this deadline - get product out carp. Get in to journalism where all you need to do is restate the obvious with a few well-placed typos, and Bob's your uncle.
Ahhh! I'm blind!
:rolleyes:
kdarling
Apr 21, 06:56 PM
The existence of this data has been known for some time now.
But not well known, and there was no app that allowed everybody to easily see it.
There was a lot of misinformation about it at first, which is the reason why the Senator made the request for more info.
As it turns out, it's almost certainly a simple coding goof that leaves location response data cached for at least a year, perhaps forever.
If they're smart, Apple will release a statement this weekend, so it can be a dead news issue by Monday morning stock opening.
But not well known, and there was no app that allowed everybody to easily see it.
There was a lot of misinformation about it at first, which is the reason why the Senator made the request for more info.
As it turns out, it's almost certainly a simple coding goof that leaves location response data cached for at least a year, perhaps forever.
If they're smart, Apple will release a statement this weekend, so it can be a dead news issue by Monday morning stock opening.
gusapple
Apr 12, 09:08 PM
I know this thread is probably full of pro video geeks so don't eat me alive here. What's the primary difference between FCP and Express aside from the fact that Final Cut Pro is packaged in a suite of applications?
I find that things just go smoother in FCP. Applications don't crash as easily as they do in Express, and when they do, it's easier to recover them. Also, I find myself having much more power to control rendering and export settings than in FCE. I guess once you go pro, it's hard to go back. Just make the jump though. If you are thinking of editing as a profession or even as a large hobby, Final Cut Pro is a wonderful and integrated way to start.
I find that things just go smoother in FCP. Applications don't crash as easily as they do in Express, and when they do, it's easier to recover them. Also, I find myself having much more power to control rendering and export settings than in FCE. I guess once you go pro, it's hard to go back. Just make the jump though. If you are thinking of editing as a profession or even as a large hobby, Final Cut Pro is a wonderful and integrated way to start.
fxtech
Apr 26, 04:47 PM
Amazon "One Click" not only use generic words but also patents obvious methods.
What does this have to do with patents?
What does this have to do with patents?
asears08
Mar 24, 08:45 PM
Oh man, 27" iMac + Sandy Bridge + AMD 6970
I Cant wait.
I Cant wait.
WeegieMac
Mar 31, 02:47 AM
Do Folders in Launchpad open/close smoothly now?
The animation was very juddery in the first build, like it skipped animation frames.
The animation was very juddery in the first build, like it skipped animation frames.
Digitalclips
Mar 23, 08:40 AM
Do people seriously have that many songs?!!! seriously?!!!
220gb = 50,000 songs?!!!!! That is totally not necessary.
Apple discontinue that dinosaur! It makes you look bad to just have it on your website.
My classic is full, mix of music from my CDs (and old LPs I digitized myself) and a few audio books. I've re ripped my entire CD collection at the highest rate on my Mac but cannot re sync my iPod now as it would overflow like mad. I'd love at least 220 GB. I've wondered about trying to do it myself but decided against it as I've no idea if it would work ... I should google that! ;)
220gb = 50,000 songs?!!!!! That is totally not necessary.
Apple discontinue that dinosaur! It makes you look bad to just have it on your website.
My classic is full, mix of music from my CDs (and old LPs I digitized myself) and a few audio books. I've re ripped my entire CD collection at the highest rate on my Mac but cannot re sync my iPod now as it would overflow like mad. I'd love at least 220 GB. I've wondered about trying to do it myself but decided against it as I've no idea if it would work ... I should google that! ;)
hansolo669
Mar 1, 10:46 AM
As much as I hate clutter, I'm a bit of a collector as well. Usually, whenever I get a free Mac (and most of the Macs I get are free), I sell them, but whenever I come across a free classic or really old Mac, I figure "eh, it isn't worth anything, might as well keep it..." and the collection builds from there. So far, I've got an SE/30, two PowerBook 180s, an eMac, a PowerMac G4 AGP (I think), an iMac G3, a Performa 5200CD, and an Apple //e. They all boot, but one of the PBs is iffy. I've also owned two 1.25GHz PowerBook G4s, a PowerMac G5 dual 2.0, two 1.83GHz Mac Minis, a 1.66GHz Mac Mini, several iMac G5s, a G4 Quicksilver, a MacBook Pro, an iMac G4, and maybe some others I'm forgetting. Only ones I paid for were some of the iMac G5s, the MBP, and two of the Mac Minis.
And I've only been an Apple user since 2006 :p
impressive! it seems every one can find random old mac easer than me :P , oh well lol.
And I've only been an Apple user since 2006 :p
impressive! it seems every one can find random old mac easer than me :P , oh well lol.
NebulaClash
Sep 14, 11:06 AM
Want to know an issue that actually DOES bother me about iOS devices? No? Well I'm bored so tough.
I still want to know why I can't plug an iPhone into any computer and use it as a mass storage device for quick transfer of large files?
Android can do this, Symbian can do this, it is not difficult. The thing comes with 32GB of space and I can't dedicate even 1GB of that to a mass storage mount? Really? It's one of the biggest business uses I have for the device. I shouldn't have to carry around a USB stick anymore. Hell with Symbian3 you can even plug a USB stick/drive DIRECTLY INTO the Symbian3 phone itself to move files.
Screw you Steve. Seriously, screw you. That is one of the biggest reasons I will continue to jailbreak. That and a complete lack of quick access to my Wifi/Bluetooth/GPS/3G radio controls.
Interesting. Instead of jailbreaking, know what I do? I copy my files onto my iOS devices as a backup. No problem. I have several GB of data on both my iPod touch and my iPad.
I still want to know why I can't plug an iPhone into any computer and use it as a mass storage device for quick transfer of large files?
Android can do this, Symbian can do this, it is not difficult. The thing comes with 32GB of space and I can't dedicate even 1GB of that to a mass storage mount? Really? It's one of the biggest business uses I have for the device. I shouldn't have to carry around a USB stick anymore. Hell with Symbian3 you can even plug a USB stick/drive DIRECTLY INTO the Symbian3 phone itself to move files.
Screw you Steve. Seriously, screw you. That is one of the biggest reasons I will continue to jailbreak. That and a complete lack of quick access to my Wifi/Bluetooth/GPS/3G radio controls.
Interesting. Instead of jailbreaking, know what I do? I copy my files onto my iOS devices as a backup. No problem. I have several GB of data on both my iPod touch and my iPad.
JFreak
Jul 14, 03:41 AM
Wireless "N"? psh, I'm still using "B".
It would be nice - in theory - to have a hyper-fast wireless connection; however, what does it matter if my outside line stays at 2M/512k speed? The B-spec is perfectly fine for quite some time.
It would be nice - in theory - to have a hyper-fast wireless connection; however, what does it matter if my outside line stays at 2M/512k speed? The B-spec is perfectly fine for quite some time.
cleanup
Nov 26, 12:47 AM
Doesn't look very safe to me.. First time you go under a bridge will probably be your last.
If it's good enough for the Pope, it's good enough for me. :)
If it's good enough for the Pope, it's good enough for me. :)
weg
Aug 16, 02:06 PM
If they use WiFi with the new iPods, they'll need a chunky battery. When I still used a PDA, the battery life nose dived when you turned on the WiFi. . .
My Nintendo DS lasts pretty long, even if I'm using WiFi.. and if it's just for Music download, WiFi won't be turned on all the time
My Nintendo DS lasts pretty long, even if I'm using WiFi.. and if it's just for Music download, WiFi won't be turned on all the time
lewis82
Nov 25, 01:27 PM
I could never get enticed into high end, multi-purpose glasses unless they came bundled with OS X and I could navigate through it using just my mind. :)
Especially when you take into account that all designer sunglasses and big brands like Oakley are made in the same factory in Italy...
http://online.wsj.com/article/SB10001424052748704518904575365362932852610.html
Especially when you take into account that all designer sunglasses and big brands like Oakley are made in the same factory in Italy...
http://online.wsj.com/article/SB10001424052748704518904575365362932852610.html
*LTD*
Mar 25, 05:57 PM
How does your vision plan to implement any non-steering games on the big screen? You can either look at your iPad, or look at the television. There is a reason physical buttons are important for big screen gaming. Touch screen gaming will always suck for anything more than flinging birds into bricks.
http://itunes.apple.com/ca/app/dead-space/id396018321?mt=8
http://itunes.apple.com/ca/app/dead-space-for-ipad/id396019894?mt=8
http://itunes.apple.com/us/app/ultimate-mortal-kombat-3/id408070814?mt=8
http://itunes.apple.com/us/app/infinity-blade/id387428400?mt=8&v0=WWW-NAUS-ITSTOP100&ign-mpt=uo%3D2
http://itunes.apple.com/us/app/contract-killer/id406351386?mt=8
http://itunes.apple.com/ca/app/hunters-episode-one-hd/id415284093?mt=8
http://itunes.apple.com/us/app/n-o-v-a-2-near-orbit-vanguard/id400901088?mt=8
http://itunes.apple.com/us/app/modern-combat-2-black-pegasus/id394443824?mt=8
I could go one, but the list would be too long.
So what's it like being stuck in two years ago? Is the Palm Pre still a hot item? LOL
As far as implementing new tech to enhance the gaming experience, I'm perfectly happy to leave it it Apple and their partners. I'm pretty sure they've got it all planned out (and easily paid for) for the next 2-3 years.
Apple has this weird habit of continuing to develop the landmark products they release. Shocking, I know.
http://itunes.apple.com/ca/app/dead-space/id396018321?mt=8
http://itunes.apple.com/ca/app/dead-space-for-ipad/id396019894?mt=8
http://itunes.apple.com/us/app/ultimate-mortal-kombat-3/id408070814?mt=8
http://itunes.apple.com/us/app/infinity-blade/id387428400?mt=8&v0=WWW-NAUS-ITSTOP100&ign-mpt=uo%3D2
http://itunes.apple.com/us/app/contract-killer/id406351386?mt=8
http://itunes.apple.com/ca/app/hunters-episode-one-hd/id415284093?mt=8
http://itunes.apple.com/us/app/n-o-v-a-2-near-orbit-vanguard/id400901088?mt=8
http://itunes.apple.com/us/app/modern-combat-2-black-pegasus/id394443824?mt=8
I could go one, but the list would be too long.
So what's it like being stuck in two years ago? Is the Palm Pre still a hot item? LOL
As far as implementing new tech to enhance the gaming experience, I'm perfectly happy to leave it it Apple and their partners. I'm pretty sure they've got it all planned out (and easily paid for) for the next 2-3 years.
Apple has this weird habit of continuing to develop the landmark products they release. Shocking, I know.
Doctor Q
Sep 6, 07:50 PM
Why exactly is fixed pricing so important? isn't that.. well.. a bit anti supply/demand? Anyone have any stats on the percentages that bestbuy, a local music/video store, and apple are making on a normal purchase?You are correct that "market pricing", where the price of a movie is based on what that particular movie might be worth to people, and possibly on the relative cost of bringing it to you, would better follow the principles of supply and demand.
The other side of the story is that Apple wants to keep things as simple as possible, and fixed pricing is very easy for consumers to understand. It changes a tricky buying decision (is this movie worth this price?) to a simpler buying decision (which movies are worth the standard price?). It may not seem that complicated either way, but it makes a difference with skittish first timer buyers. It's like not having to haggle when the price of something isn't negotiable. Less flexibility, but less decisionmaking.
Among the general public, there has been a much larger resistance to these download services than you'd know from reading posts from tech-minded people in forums like these. I think fixed pricing for iTunes music was one of the keys to the success of the iTunes Music Store. Remember that only a small percentage of music buyers buy online, and movies are going to start out the same way.
The other side of the story is that Apple wants to keep things as simple as possible, and fixed pricing is very easy for consumers to understand. It changes a tricky buying decision (is this movie worth this price?) to a simpler buying decision (which movies are worth the standard price?). It may not seem that complicated either way, but it makes a difference with skittish first timer buyers. It's like not having to haggle when the price of something isn't negotiable. Less flexibility, but less decisionmaking.
Among the general public, there has been a much larger resistance to these download services than you'd know from reading posts from tech-minded people in forums like these. I think fixed pricing for iTunes music was one of the keys to the success of the iTunes Music Store. Remember that only a small percentage of music buyers buy online, and movies are going to start out the same way.
zeroh3ro
Feb 28, 12:27 AM
Finishing my graphic design degree this May. The large intuos might get replaced by a cintiq very soon.
What bag is that your using?
What bag is that your using?
BJB Productions
Apr 12, 09:30 PM
The interface... iMovie. No Apple. No. :o